Medieval Mayhem, Manoeuvres and Garden Campaigns !
I counted them all out......Medieval Mayhem!
A few months ago I bought a copy of 'Trial By Battle', a set of 'quick and easy medieval wargames rules' written by Mark Lord and self published via Amazon. the words 'quick and easy' always interest me and whilst my go to rules for combat in this era remains Lion Rampant, I thought I would try them out. What follows is a battle report of my first solo game with the rules.
I set up a fairly plain (by my standards!) battlefield, although I couldn't resist adding a small hamlet to the side of the table allowing for some interested observers (keen eyes may spot a very unusual observer, who often appears on my battlefields).
The armies are not historically accurate, as Henry the 5th certainly didn't lead the red rose of the Lancastrians against the white rose of the Yorkists, but I love the model and that's always good enough for me. (The figure is a beautifully made Britains figure which I lucked upon, slightly damaged, for two pounds at a recent toy fair).
The two evenly matched armies faced up to each other and their leaders gave short pithy words of encouragement to their men, before letting loose the dogs of war!
The humble carter, suddenly realising where he was, managed to extract a high turn of speed from his horse! Just in time, as the sky overhead darkened with the first flights of arrows!
The mounted knights on both wings charged headlong at their opposing numbers whilst the archers in both armies loosed flights of arrows at the enemy lines. The first victory came as the mounted knights on the Lancastrian right were forced to a morale test, which they lost and immediately turned and left the field!
The Yorkist cavalry cantered forward to press their advantage against the unit of archers standing to their front. The archers managed to fire a volley of arrows into the knights before contact, but then had to draw swords.
Meanwhile, in the centre of the field, fortunes were reversed as the other Lancastrian knights charged and swept through a lance of Yorkist Knights. Threatening the centre of the Yorkist line, the commander joined his foot knights and prepared to receive the charge.
The archers of both sides fired volley after volley of arrows, gradually wearing each other down as the casualties mounted. Eventually, failing a casualty driven morale test, a Yorkist unit broke and fled the field.
Henry realised he needed to join the fray if the battle was not to be lost. He led his foot knights into the side of the melee. Over the next two turns the archers broke and fled but Henry and his knights finally forced the Yorkist knights to break and turn from the field.
Meanwhile another unit of Yorkist archers had broken and the Yorkist general was forced to now make an army wide morale test which he barely made.
As units collapsed around him, the Yorkist general plus his foot knights continued to hold off the Lancastrian mounted knights. Realising however that he had only two units left to the enemies four, he finally conceded and left the field.
A hard fought victory to Henry and his Lancastrian force!
Conclusion and thoughts on the rules
As I think I have said before, the ever popular 'one hour rules' are generally too simplified for my taste. These rules are in essence, not that far removed from the medieval one hour rules, except for three main differences.
First of all there are six troop types not four. I could argue for seven if you are covering periods where cavalry are not light skirmishers, but are not in full plate armour, and eight if you want to differentiate for frenzied attacks by 'barbarian' types such as Vikings etc. Six is however better than four ,in my opinion.
Secondly, troops have a saving throw against hits, which adds another chance element into the game. Lack of certainty makes for a better game in my view.
Third and most importantly, we have simple morale tests. When any unit sustains six or more wounds it has to take a morale test and roll seven or less on two d6. Anything over and the unit flees. This is such an improvement on the one hour rule idea of 15 wounds and the unit runs. It always feels such a slog to me, to have to accumulate 15 wounds.
Overall, I am very pleased with my first taste of this rule book although I can already see some additions and refinements I would like to make. They are simple, they are quick and I found the game ebbed and flowed nicely giving uncertainty until almost the end. I intend to try them out again with a different sort of game....maybe Robin Hood and his very merry men versus the Sherriff of Nottingham and his uncouth men!
I have compared them to the one hour rules, simply because they are similar and are intended to cover broadly the same sort of game. I know the one hour rules have a lot of fans and I understand why, but these are, in my personal opinion, an improvement. Try them and let me know what you think.
Lion Rampant is probably still my favourite as it adds even more mechanisms and detail, but this rule set could be a favourite for a quicker game.
I counted them all out......Manoeuvres
I mentioned last time out that I had been present at her majesties armed forces manoeuvres on Salisbury plain, but was having some difficulty in obtaining permission to share this splendid sight with my readers. Well with the help of a box of fine Cuban cigars and a flutter of the old school tie, I have managed to get permission to show you a few pictures. Enjoy.
The identity of the individual units must remain a secret, but no doubt they will be identified as we cover campaigns and engagements in the future.
Three Cheers For......Garden Campaigns
Todays arrival. I added this tome to the library here at Apperley Towers, as soon as I saw it was available to buy. I am a big fan of the works of Paul Wright and I have each and every book he has written on the subject of wargames with our beloved toy soldiers. I do not have the space and, or, opportunity, to really play full 'Little Wars' ala H.G.Wells, but I will always have the ambition to do so! Regardless of this, Pauls books serve to fuel and inspire my toy soldier antics and I am thoroughly looking forward to reading this latest volume. Even unread I am confident to say 'highly recommended'!
As The Vicar Said To The Actress ...... Medieval Cart
I couldn't leave without an honourable mention for my medieval Carter and his conveyance who starred in my battle report. This superb model was sold to me by Peter Cole of Replicants fame at the annual Plastic Warrior show last year. It really is full of character and extremely useful for any period up to the 18th century. Peter only had eight of these for sale last year (as he was experiencing some technical difficulties with one of the moulds if my memory serves me correctly). I am hoping he will have a few more for sale this year as I want another two for my collection. I love Peters work and have a lot of Replicants figures here in various armies. His Medieval, English civil war and Western figures are particular favourites. If you are not familiar with his work, have a look at his website www.replastic.com.
Tara a bit!
Great photos and lovely figures! The rules sound interesting, with OHW I increase the number of troop types by simply simply using some of the types for other periods and increase the number of units per side up from the standard 6, but I share your pain over the 15 hits required to degrade a unit, the morale rule sounds good, can a routing unit be rallied? Think I'll give these a spin.
ReplyDeleteThanks Brian. Glad I'm not alone on the 15 casualty mechanism.....it just feels such a slog to break a unit! To answer your question, no there is not a rallying mechanism. I suppose it keeps the game quick and simple, however it would not be difficult to add a rallying mechanism in. I went to Amazon to check the price and found that he has since published a compendium booklet which I have just ordered. Apparently there are some new rules in there amongst other topics but I don't know what they are. These are cheap books but not very big. The first book is a softback 42 page book. The introduction and all the rules are covered in the first 15 pages. The rest of the book is scenarios and sample army lists. I think its pretty good value at £7.99 or £4.99 on kindle. I found I only needed a quick glance now and then at the play sheet page....just my level lol! I might tweak them to make archers slightly more vulnerable in close combat and beef up charging knights slightly. Other than that I loved them. I am already wondering whether I could use these as a basis for a later period or two?
DeleteJust ordered them both, I noticed the author has a website with a couple of scenarios to download and lots of other medieval info, there's also a fb group that I've copied you into.
DeleteCheers Brian, I will investigate!
DeleteGlorious photos Graham and a very nice Medieval game. The rules definitely sound interesting. Do you know if there's a pdf version?
ReplyDeleteThanks Jack. As I have said above, the choice seems to be a physical paperback or a cheaper kindle edition. Either way very cheap for current times. I am looking forward to the compendium edition which I have just ordered. I know you are a big fan of the one hour rules from reading your own excellent blogs and I think you would be very comfortable with these as an option for a slightly different game. Do let me know if you try them out, what you thought of them.
DeleteThank you Graham. I'll take a look!
DeleteThank you for another marvelous post Graham! Who could ask for anything more? An excellent battle to start off with! Your medieval armies are gorgeous and I love the poor carter stuck in between! Your troops on manoeuvres are beautiful! I especially like the looks of that steam-powered tank, that's a real gem! All very well done indeed!
ReplyDeleteThankyou Brad..you are too kind. Its just good to know that people enjoy the posts as it makes the effort worthwhile! Mind you I just like writing them and I am getting more hobby stuff done as a result...so win win! The steam tank is a resin 28mm model I picked up several years ago at a wargames show...can't remember the maker but pretty sure they are still in business. I thought it looked ok as a steam tankette for 54mms. I have bigger steam tanks. I promise some sci fi/ steam stuff in the next post.
DeleteSuper looking game, some cracking figures on show, including a certain time lord!, nice touch, an enjoyable read and review of the rules, the seem to give a good game. The manoeuvres picture are a real feast of lovely looking soldiers and extras, really lovely. The Carter and his horse and cart make a lovely little vignette, nice figures.
ReplyDeleteThankyou Donnie. The Doctor does seem to pop up from time to time.......nosey if you ask me! He may well feature more prominently in some future games. The difficulty is finding a way to interact with him in a game setting that adds interest but doesn't unbalance the game. Either way he was a gift from Paul Watson which I repainted as he was showing his age lol!
ReplyDeleteA lovely post, Graham. Will have to return for a close up view of the Medieval figures. And then we have a view of the Victorians, I recognised the useful W.Britains 1263 gun. Getting tricky to find one without a broken tow loop. I have all I need now, three in good condition. Two more with replacement tows, repainted for the French. Regards, Michael
ReplyDeleteGlad you enjoyed it Michael. Yes I am afraid I have a 'problem' when it comes to artillery pieces. At the last count I have over 50. If I see a nice one at the right price my hand goes to my wallet. I have 8 4.7's but only really need a couple! I have tried to get help at 'artillery anonymous' but they said it was for alcoholics!
ReplyDeleteI have tried several times to count my artillery pieces but the criteria keeps changing. I do have six 4.7 guns in good condition, and Twentynine smaller guns. But I also have a collection of 19th c. naval carriage guns, and four large wheelless garrison guns. And then there are those scratch-built or diecast permanently fixed to ships. Do I include the penny guns? They are very small. However, I am now determined to curb my spending, and the storage issues it causes, or at least try.
DeleteOh dear Michael....we need to start our own branch of artillery anonymous! Storage is a state of mind.....well so I keep telling myself !
Delete